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Student Technical Paper
Technical Paper
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GPGPU Enabled Ray Directed Adaptive Volume Visualization for High Density Scans
Event Type
Student Technical Paper
Technical Paper
VisDataAnalytics Tags
VisDataAnalytics
Visualization
Technical Paper Tags
Technical Paper
Student Technical Paper
TimeTuesday, July 2410:45am - 11am
DescriptionThis paper presents an open source implementation of a volume visualizer capable of rendering large scale simulated and tomographic volume datasets on everyday commodity hardware. The ability to visualize this data enables a wide range of analysis in many scientific disciplines, such as medicine, biology, engineering, and physics. The implementation presented takes advantage of a hierarchical space filling curve to efficiently query only a subset of the data required for accurate visualization. A major advantage of this implementation is that it is open source, and works on a wide range of visualization devices by using the Unity game engine, a cross platform engine capable of targeting over 25 platforms. This work's unique contribution is utilizing a space filling curve for multiple bricks in the volume to permit adaptive streaming at different resolutions.